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3D Studio Max 2009 Tutorials

Online Video Tutorials

Online UniversityTitle: Autodesk 3D Studio Max 2009
Author: Sandeep Kulkarni
Movies: 142 lessons
Duration: 12 Hours
Price: $

Autodesk® 3ds Max 2009 is a mature, robust, full-featured 3D modeling and animation application used by the world's top 3D professional artists and designers. In this 3D Studio Max 2009 Tutorials students are first introduced to the 3ds Max User Interface and how to customize it for better understanding and workflow. Students will then learn about the basic 2D tools and how to make simple models in Max, before getting into more in-depth understanding of the 3D modeling tools. The instructor moves on to introduce Lighting, Cameras and Rendering followed by the Materials Editor and Animation tools. Later in the course, the author discusses Particle Systems, Effects and Simulation within 3ds Max and even includes a chapter that introduces "Character Rigging". Work files are included. To begin learning Autodesk® 3ds Max 2009 today, simply click on the links.
For complete CD Contents, please go to VTC where you can Purchase the CD or signup to the Online University for access to the entire library for just $30 a month.

Listed below are all of the chapter and lesson contents for Autodesk 3ds max 2009 tutorials.

We have made some of the video tutorials for Autodesk 3ds max 2009 freely available to help you evaluate our training.

Click on any of the linked lesson listings below to preview FREE!
QuickTimeTo view the Free Tutorials listed below, you must have QuickTime installed. Please note that the online free samples have been compressed for quicker downloads. Purchased CDs have higher sound and video quality.
 
 
3D Studio Max 2009 Tutorials - Autodesk 3ds Max 2009 is a mature, robust, full-featured 3D modeling and animation application.

Autodesk 3ds Max 2009


Introduction

Welcome & Overview
System Requirements
Some New Features in 3ds Max 2009

User Interface (UI)

Overview pt. 1
Overview pt. 2
Transforms & Selections pt. 1
Transforms & Selections pt. 2
Customization of the UI pt. 1
Customization of the UI pt. 2
Preferences

Scene Management

Naming Objects & Renaming Objects
Select by Name Dialog
Layers
Scene Explorer
Selection Sets
Setting the Project Folder
Schematic View

Different Tools

Mirror
Array
Align
Snapshot

Display Tools

Hiding & Unhiding Objects
Freezing & Unfreezing Objects
Hide by Category & Selection Filters
Some Display Properties
Display Floater

Groups & Cloning

Cloning
Working with Groups pt. 1
Working with Groups pt. 2

3D Primitives & Modifiers

Standard Primitives
Extended Primitives
Doors & Windows
AEC Extended
Stairs
Different Modifiers pt. 1
Different Modifiers pt. 2
Modifier Stack
Configure Modifier Sets

2D Shapes

Different 2D Shapes
2D Shapes as Models
Edit Spline vs. Editable Spline
Loading Background Images
Editing Background Images in Photoshop
Editing 2D Shapes pt. 1
Editing 2D Shapes pt. 2
Editing 2D Shapes pt. 3
Building 3D Objects from 2D Shapes pt. 1
Building 3D Objects from 2D Shapes pt. 2
Lofting pt. 1
Lofting pt. 2
Lofting pt. 3

Polygonal Modeling

Edit Mesh vs. Editable Mesh
Edit Poly vs. Editable Poly
Selection Tools
Soft Selections
Edit Vertices Rollout
Edit Edges Rollout
Edit Borders Rollout
Edit Polygons Rollout pt. 1
Edit Polygons Rollout pt. 2
Edit Geometry Tools pt. 1
Edit Geometry Tools pt. 2
Subdivision Surface Tools
Painting Deformation
TurboSmooth & MeshSmooth
Symmetry
ProBoolean

Introduction to Materials

Basics of the Material Editor
Different Shader Types
Some Shader Parameters
Applying 2D Map Co-ordinates & Bump Mapping
Applying 3D Maps & Show End Result Toggle
Compositor Maps pt. 1
Compositor Maps pt. 2
Color Modifiers
Other Maps
Displacement Mapping
Material Map Navigator
UVW Mapping pt. 1
UVW Mapping pt. 2
Different Materials pt. 1
Different Materials pt. 2
Different Materials pt. 3
Get Material
Saving Scene Materials & Material Libraries
Put to Scene & Adding Extra Materials
UVW Unwrapping pt. 1
UVW Unwrapping pt. 2
UVW Unwrapping pt. 3
UVW Unwrapping pt. 4

Introduction to Lights

Different Light Types
Light Attributes pt. 1
Light Attributes pt. 2
Light Attributes pt. 3
Shadows & Shadow Attributes

Introduction to Cameras

Different Camera Types & Camera Controls
Camera Parameters
Clipping Planes & Environment Ranges
Safe Frames

Introduction to Rendering

Some Render Settings
Rendering Still vs. Multiple Images
Render Elements
Rendered Frame Window

Animation

Time Configuration
Auto Key / Set Key / Create Key & Pivots
Animating on a Path
Curve Editor & Dope Sheet
Animating Modifiers
Animating Materials
Animating with Controllers
Animating with Constraints

Atmospherics & Effects

Fire Effects
Fog
Volume Fog
Volume Light

Particle Systems & Space Warps

Spray & Snow
Super Spray
PArray
Space Warps pt. 1
Space Warps pt. 2
Introduction to Particle Flow

Video Post Effects

Starfield
Lens Effects Glow
Lens Effects Highlight
Lens Effects Flare
Camera Cutshots

Introduction to Simulation in 3ds Max

Reactor Rigid Bodies & Soft Bodies
Reactor Rope & Water
Cloth Simulation pt. 1
Cloth Simulation pt. 2
Hair Simulation

Introduction to Biped & Bones

Structure for the Biped
Fitting Biped to the Character pt. 1
Fitting Biped to the Character pt. 2
Fitting Biped to the Character pt. 3
Physique
Introduction to Bones
Skin
IK vs. FK
What Else is Possible With Bones & Biped?

Conclusion

Wrap Up
About the Author
Go to CAD Tutorials main page
 
 
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3D Studio Max 2009 Tutorials